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Image.h
Go to the documentation of this file.
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#pragma once
26
28// Headers
31
33#include <CSFML/Graphics/Rect.h>
35#include <CSFML/System/Buffer.h>
38
39#include <stddef.h>
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161CSFML_GRAPHICS_API bool sfImage_saveToFile(const sfImage* image, const char* filename);
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180CSFML_GRAPHICS_API bool sfImage_saveToMemory(const sfImage* image, sfBuffer* output, const char* format);
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228CSFML_GRAPHICS_API bool sfImage_copyImage(sfImage* image, const sfImage* source, sfVector2u dest, sfIntRect sourceRect, bool applyAlpha);
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#define CSFML_GRAPHICS_API
struct sfImage sfImage
void sfImage_setPixel(sfImage *image, sfVector2u coords, sfColor color)
Change the color of a pixel in an image.
void sfImage_flipHorizontally(sfImage *image)
Flip an image horizontally (left <-> right)
sfImage * sfImage_createFromStream(sfInputStream *stream)
Create an image from a custom stream.
sfVector2u sfImage_getSize(const sfImage *image)
Return the size of an image.
bool sfImage_saveToFile(const sfImage *image, const char *filename)
Save an image to a file on disk.
sfImage * sfImage_createFromColor(sfVector2u size, sfColor color)
Create an image and fill it with a unique color.
void sfImage_createMaskFromColor(sfImage *image, sfColor color, uint8_t alpha)
Create a transparency mask from a specified color-key.
const uint8_t * sfImage_getPixelsPtr(const sfImage *image)
Get a read-only pointer to the array of pixels of an image.
sfImage * sfImage_createFromFile(const char *filename)
Create an image from a file on disk.
bool sfImage_saveToMemory(const sfImage *image, sfBuffer *output, const char *format)
Save the image to a buffer in memory.
void sfImage_flipVertically(sfImage *image)
Flip an image vertically (top <-> bottom)
sfImage * sfImage_copy(const sfImage *image)
Copy an existing image.
sfImage * sfImage_createFromPixels(sfVector2u size, const uint8_t *pixels)
Create an image from an array of pixels.
void sfImage_destroy(const sfImage *image)
Destroy an existing image.
sfImage * sfImage_createFromMemory(const void *data, size_t size)
Create an image from a file in memory.
sfImage * sfImage_create(sfVector2u size)
Create an image.
bool sfImage_copyImage(sfImage *image, const sfImage *source, sfVector2u dest, sfIntRect sourceRect, bool applyAlpha)
Copy pixels from an image onto another.
sfColor sfImage_getPixel(const sfImage *image, sfVector2u coords)
Get the color of a pixel in an image.
struct sfBuffer sfBuffer
Utility class for manpulating RGBA colors.
Definition Color.h:38
Set of callbacks that allow users to define custom file streams.
Definition InputStream.h:46
2-component vector of unsigned integers
Definition Vector2.h:49